A.D. 633: Rise of Islam is a mod for Crusader Kings II, created by lmscar12
Description:
The Rise of Islam mod expands the timeline of Crusader Kings II by 136 years, back to A.D. 633, just after the death of Muhammad. In the British Isles, many of the Anglo-Saxon invaders have yet to convert to Christianity, and Briton peoples still hold sway over a narrow swath of territory extending from Pictland to Wales. In Western Europe, the Visigothic and Frankish kingdoms vie for dominance, with the still heretic Arian Lombards to the south. Much of the Mediterranean, including Egypt, Africa, and Syria, remains under the control of the Byzantines, whose main rivals are the powerful Sassanids, who control all of Persia and Mesopotamia. The fall of the Guptas in India a century earlier left the subcontinent fractured, but the Chalukya and Pushyabuti kingdoms have begun to consolidate power once again. Arabia rumbles with the threat of thousands of Bedouins with a newly-united purpose.
Features:
New Cultures, including Syriac, Coptic, Latin Maghreb, and Ostrogothic
Crusader Kings II - Elder Mod v.3.0.2 - Game mod - Download. The file Elder Mod v.3.0.2 is a modification for Crusader Kings II, a(n) strategy game. Download for free. My Documents Paradox Interactive Crusader Kings II mods. 2.In the Crusader Kings II launcher, activate the mod. Report problems with download to [email protected]. Wales is a de jure kingdom consisting of 3 duchy titles and 8 county titles. The title does not exist in the timeframe of Crusader Kings II or The Old Gods DLC, but can be created by the player or the AI. A ruler requires 2 duchy titles, plus at least 51% (5) of the 8 de jure counties to.
New Religions: Cushitic, East African pagans in Ethiopia and Somalia; Reformed Hellenic, complete with playable religious head; and Arian, an early Christian heresy
New de jure system for some tribal areas: no unrealistic de jure kingdoms and empires. Instead, easier to create custom kingdoms in these areas
Reassigned names and de jure areas for some titles, including Illyria, Dacia, Cantabria, Neustria, Austrasia, and more
Scripted events for the development of early Islam
To install:
Extract to „My DocumentsParadox InteractiveCrusader Kings IImods” and activate in game’s menu
Report problems with download to [email protected]
Name | Type | Size | Date | Total | 7 days |
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Crusader Kings II - A Game of Thrones v.1.9 | mod | 276.8 MB | 7/14/2019 | 1.65M | 173 |
Crusader Kings II - Enhanced Torture v.1.6 | mod | 4 MB | 10/13/2018 | 3.4K | 142 |
Crusader Kings II - Warcraft: Guardians of Azeroth v.1.4.0 | mod | 428.8 MB | 8/21/2019 | 632 | 65 |
Crusader Kings II - CK2: Middle Earth Project v.0.826 | mod | 157.5 MB | 10/5/2019 | 16.5K | 65 |
Crusader Kings II - Lux Invicta v.0.6K17 | mod | 442.2 MB | 10/15/2019 | 29 | 58 |
Crusader Kings II - Sinful Slavery v.2612019 | mod | 259.3 KB | 8/21/2019 | 1.3K | 52 |
Crusader Kings II - Build All, Upgrade All – A Game of Thrones v.1.0 | mod | 2.2 MB | 6/3/2018 | 1.4K | 37 |
Crusader Kings II - After The End Fan Fork v.0.5a | mod | 260.4 MB | 9/8/2019 | 1.2K | 31 |
Crusader Kings II - Witcher Kings v. 0.10.0 | mod | 52.3 MB | 5/1/2019 | 14.5K | 31 |
Crusader Kings II - Retinues Redone 2 v.21092019 | mod | 148.4 KB | 10/7/2019 | 46 | 30 |
Crusader Kings II - MTR - Medieval Trade Routes v.21092019 | mod | 2.3 MB | 10/2/2019 | 50 | 27 |
Crusader Kings II - Jasebon Mod v.7 | mod | 118.7 MB | 9/4/2016 | 3.8K | 27 |
Crusader Kings II - Prince of Darkness v.4 | mod | 125.8 MB | 7/3/2019 | 1.8K | 26 |
Crusader Kings II - Avatar: The Four Nations v.1.05 | mod | 138.5 MB | 6/4/2018 | 1.3K | 26 |
Crusader Kings II - CK 2: Rome & the Dark Ages v.0.2.2 | mod | 23.4 MB | 12/18/2016 | 7.1K | 25 |
Crusader Kings II - Thedas Kings v.0.3b | mod | 205.5 MB | 9/8/2019 | 3K | 21 |
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Latest:Game Closes before launchingMadAlrik,Oct 25, 2019 at 01:42- Latest:CK II - [3.3.0](XDSW) Game can't get keyboard input, minimizes itselfAHemlocksLie,Oct 25, 2019 at 05:10
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